Client
Animation
Animates current player for the specific duration
dic?
gta_dictionary_name
anim?
gta_animation_name
time?
number
number
time to animate-1
for unlimited
ped? (optional)
entity
If left blank,
cache.ped
will be used instead
Animation Scene
Animates a preset scene using up to 2 peds
scene?
givemoney
- passes money from ped to ped2
ped?
entity
ped2?
(optional) entity
If left blank,
cache.ped
will be used instead
Camera
Create a first person camera angle for the specified player
toggle?
true
enables the camerafalse
returns player to normal camera
player?
number
(id)
Camera Coord
Create a first person camera angle at the specified coordinates
toggle?
true
enables the camerafalse
returns to normal camera
coord?
vector3(0,0,0)
Camera
Create a first person camera angle for the specified player
calltype?
'drug'
Countdown
Starts a countdown for the specified amount of time
toggle?
true
orfalse
time?
interger
(seconds)event?
'client:event:name'
false
to disable if usingserver
server?
'server:event:name'
leave blank to disable
Marker
Creates a bouncing arrow marker above the specified coordinate
ONLY CREATE ONE MARKER AT A TIME
toggle?
boolean
true
starts markerfalse
deletes active marker
coords?
vector3(0,0,0)
Misson Text
Displays text on the screen using Goats UI
YOU MUST HIDE IT ONCE IT IS DISPLAYED
action?
show
- displays uihide
- hides ui
title?
string
text?
string
position?
string
topRight
topLeft
bottomLeft
bottomRight
bottomCenter
topCenter
Notify
Sends a notification to the player using the notification system defined inside of config
title?
string
style?
string
FiveM
error
inform
sucess
warning
RedM - VORP
objective
update
tip
fail
Radius Coord
Finds a safe location to spawn an entity with-in the specified radius
coord?
vector3(0,0,0)
zoneradius?
number w/ 1 decimal
(ex: 20.0)
Search Inventory
Returns the amount of the specified item
item?
string
TextUI
Displays a prompt message using the system defined inside of config
title?
string
icon?
string
(font awesome)
Hide TextUI
Hides any prompt message displaying using the system defined inside of config
Last updated